Project-Asuru
 

Asuru's Project

Protoss

Protoss


En taro adun, executor!

With their highly advanced technology and potent psionic abilities, the protoss once considered themselves the most powerful species in the galaxy. Their war with the zerg has proved otherwise: even the most individually capable warrior cannot overcome such insurmountable numbers. The lesson has been hard one for the protoss, for their society is built around core philosophies that have been rigidly adhered to for over a thousand years. However, the zerg invasion of the protoss homeworld of Aiur has brought the race to a crossroads: the protoss must embrace change if they are to survive and prevail. Now new tactics and technologies are being brought to bear in the increasingly desperate battle against the zerg, and ancient, terrible weapons the protoss set aside long ago are being unleashed.

The protoss have never been a prolific people and have traditionally bolstered their numbers with a variety of robotic war machines. Individual protoss warriors are unsurpassed in their skills, greatly enhanced by the combination of technology and formidable psionic strength. Nonetheless, the protoss must rely on mobility and surprise to maximize their advantages without getting drawn into a battle of attrition. One of their greatest strengths lies in their fleet, which boasts a variety of ships powerful enough to pound an enemy to atoms.

 

Strengths

  • Powerful and Defensive Units
  • Buildings warp themselves into play
  • Probes can build multiple structures at once
  • Photon Cannons attack both land and air and can detect invisible units
  • Regenerative Plasma Shields
  • Can use a Warp Prism as a substitute pylon matrix
  • Can warp units into the psionic matrix using a Warpgate
  • Colossi can traverse up and down terrain
  • Can use powerful Mothership abilities for defense

Weaknesses

  • Expensive and Long build time
  • Buildings must be placed within psionic matrix
  • Buildings go offline out of psionic matrix
  • Colossus is susceptible to anti-air
  • Heavy Vespene consumption
 

Mechanics


Psionic Matrix
The psionic matrix returns from the original Starcraft. The psionic matrix is a field of energy emitted by a Pylon in which it is the base of Protoss economy and structure. Buildings can be warped into the psionic matrix from Aiur by a Probe; the matrix also powers the buildings within it, so if the matrix goes down, so does the buildings. A new unit, the Warp Prism is a transport ship that can also transform into a substitute Pylon and emit its own psionic matrix.


Warp-In
A new feature that has been added to Starcraft 2 is the use of "Warp In" technology. Warp In allows any unit from a Warpgate (Upgraded Gateway) to be materialized into the psionic matrix, anywhere on the battlefield. With this new ability, it also creates a new role for the Warp Prism. A Warp Prism can emit its own psionic matrix in which units can be warped into; a powerful tactic on the battlefield.


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